domingo, 26 de mayo de 2019

Guia por Nivel / Dungeon / Star Force / Arcane

MAPLESTORY BEYOND/OVERRIDE TRAINING NOTES

Dungeon temático: Kerning Tower se presenta para jugadores de nivel 145 y superior.
Se implementó el sistema Better Maple (se mejoraron las caídas de Monster, las mascotas siguen al dueño más rápido, se muestran las fechas de vencimiento en el ítem con íconos, se implementa un sello de colección para los mapas populares para permitir un teletransporte más rápido en los diferentes continentes)
Maple Value Points (MVP) Servicio implementado.

PURE GRINDING (LEVEL 1 ~ 200)

Train Where
1-10 Lv.1 Tutorial or Job Specific Quests
10-15 Lv.10 Green Mushroom → Henesys: Spore Hill
15-20 Lv.15 Stone Golem → Henesys: Golem’s Temple Entrance
20-30 Lv.19 Flaming Mixed Golem → Henesys: Golem Temple 3
30-40 Lv.35 Coconut Slime → Gold Beach: Beachgrass Dunes 1
40-50 Lv.45 Wraith → Kerning City Subway Line 1 Area 3
50-55 Lv.55 Wild Boar → Perion: Wild Boar Land
55-70 Lv.62 Skeledog → Perion: Excavation Intermission Area
55-70 Lv.66 Copper Drake → Sleepywood: Silent Swamp
60-75 Lv.69 Dark Drake → Sleepywood: Cave Exit (via Chilly Cave)
60-90 Lv.90 Slimy → Singapore: Mysterious Path 3 (MSEA)
75-90 Lv.81 White Fang → El Nath: Ice Valley 2
75-100 Lv.89 Sand Rat → Nihal Desert: Sahel 2
75-100 Lv.90 Dark Dwarf → Nihal Desert: The Desert of Serenity
80-110 Lv.93 Mithril Mutae → Magatia: Alcadno, Lab Area B-1
80-110 Lv.95 Roid → Magatia: Alcadno, Lab Area C-1
110-120 Lv.113 Robo → Ludibirum: Toy Factory Apparatus Room
100-120 Lv.119 Dark Death Teddy → Vampire Castle: Bleak Hallway (MSEA)
120-163 Lv.120 Dark Bearwolf (Mini Boss) → Vampire Castle: Dim Light (MSEA)
120-140 Lv.129 Jar → Herb Town: 50-Year-Old Herb Garden
120-140 Lv.130 Moon Bunny → Korean Folk Town: Black Mountain Entrance
130-140 Lv.145 Biner → Singapore: Central Way 1 (GMS)
140-150 Lv.150 Nest Golem → Leafre Dragon Nest (MSEA)
150-160 Lv.152 Mantis → Stone Colossus: Colossus West Road 2
140-160 Lv.154 Pac Pinky → Singapore: Ghost Ship 1 (GMS)
140-160 Lv.155 Slimy → Singapore: Mysterious Path 3 (GMS)
150-165 Lv.157 Mr. Anchor → Singapore: Ghost Ship 6 (GMS)
150-165 Lv.158 Poison Hornet → Stone Colossus: Swarm Habitat 3
150-170 Lv.163 Dreamy Ghost → Zipangu: Encounter with the Buddha
163-200 Lv. 167 Extra A & B → Zipangu: Parking Lot (MSEA)
165-180 Lv. 177 Adv. Knight A → Knight Stronghold: Knight’s Chamber 1
180-190 Lv. 184 Adv. Knight E → Knight Stronghold: Hall of Honor
190-210 Lv.198 Ancient Mixed Golem → Twilight Perion: Warrior Ground
190-210 Scrapyard Hill 4 | Mechanical Grave Hill 4


TRAINING VIA THEME DUNGEON AND PARTY QUEST (LEVEL 1 ~ 200)

Train Where
30-40 Lv.30 Ellinel Fairy Academy → Elinia: North Forest, Giant Tree (Questline)
35-50 Lv.35 Gold Beach → Victoria: Gold Beach (Questline)
50-60 Lv.50 Riena Strait → Rien (Questline)
60-70 Lv.60 Mushroom Castle (Questline)
70-120 Lv.70 Romeo and Juliet a.k.a RnJ (Party Quest)
95-110 Lv.95 Ellin Forest (Questline)
100-115 Lv.100 Grand Athenaeum (Questline)
100-140 Lv.100 Monster Park Extreme → 2 entries per day (up to 7 if buy tickets)
115-125 Lv.115 Lion’s King Castle (Questline)
120-125 Lv.120 Fantasy Theme World (Questline)
130-140 Lv.130 Golden Temple (Questline)
130-140 Lv.130 Crimsonheart Castle (Required to defeat Gollux)
140-165 Lv.140 Temple of Time a.k.a. ToT (Questline)
140-190 Lv.140 Dimension Invasion → 5 entries per day (Party Quest)
145-155 Lv.140 Kerning Tower (Questline)
150-165 Lv.150 Stone Colossus
165-180 Lv.165 Omega Sector (Required to defeat Caoong/Omni-Cin)


TRAINING VIA STAR FORCE MAPS (LEVEL 1 ~ 200)

Star Force maps requires your character to be equipped with Star Force scrolled equipment. Lacking of Star Force reduces your damage considerably. Monsters residing in Star Force maps gives additional EXP rate.

Train Where Star Force
100-120 Lv.107 Blood Harp
Leafre: Sky Nest 2 5
100-120 Lv.109 Dual Birk
Leafre: Valley of the Antelope 2 5
105-125 Lv.116 Dual Ghost Pirates
Ludibrium: Warped Path of Time 3 26
125-145 Lv.136 Bain
Dead Mine: The Cave of Trials 2, 3 55
130-150 Lv.141 Dark Wyvern
Leafre: Black Wyvern Nest 65
145-165 Lv.155 Steaming Coffee Machine
Kerning Tower: 2nd Floor Map 4 80
145-165 Lv.153 Skelegon & Skelesaurus
Leafre: Remaining Dragon Lair 2 70
150-170 Lv.162 Picky Hair Roll
Kerning Tower: 5th Floor Map 4 80
155-175 Lv.166 Guardian Captain of Oblvion
Temple of Time: A Detour to Oblivion 4 90
165-185 Lv.174 Official Knight
Gate of Future: Knight Stronghold Armory 2 120
170-200 Lv.180 New Gray Black
Omega Sector: UFO Interior: Hall H03 140


TRAINING VIA ARCANE FORCE MAPS (LEVEL 200 ~ 250)

Arcane River continent consists of MSEA: Road to Extinction, Chew Chew Island, Dream City Lacheln | GMS: Vanishing Journey, Chu Chu Island, Lachelein. Lacking of Arcane Force reduces your damage considerably. If you exceed Arcane Force requirement in the map, you deal extra damage! Equip your character with Arcane Symbols (up to 3 symbols) and upgrade them to increase the Arcane Force. Click here for more info on Arcane Symbols

Train Where Arcane Force
200-205 Lv.201 Raging Erda
Vanishing Journey: Weathered Land of Rage 30
200-205 Lv.205 Blazing Erda
Vanishing Journey: Fire Zone 30
205-210 Lv.208 Tranquil & Lantern Erda
Vanishing Journey: Eastern Cave Path 2 40
210-220 Lv.213 Angry Flyon & Ripe Wolfruit
Chu Chu Island: Slurpy Forest Depths 100
220-225 Lv.216 Rhyturtle & Boss Rhyturtle
Chu Chu Island: Torrent Zone 3 130
220-225 Lv.222 Gallus
Lachelein: Chicken Festival 2 210
220-225 Lv.224 Angry & Insane Masquerade Citizen
Lachelein: Revelation Place 3 210
220-225 Lv.226 Dreamkeeper
Lachelein: Nightmare Clocktower 2F 210
225-230 Lv.232 Earth Spirit
Arcana: The Forest of Earth 280
230-235 Lv.234 Snow & Thunder Cloud Spirit
Arcana: Between Frost and Thunder 2 320
235-250 LV.237 Befuddled Spirit
Arcana: Caven Lower Path 360
235-250 Lv.236 Xenoroid Echo Type B
Morass: Path to the Coral Forest 4 400
235-250 Lv.238 Strong & Powerful Gangster
Morass: Bully Blvd. 2 440
235-250 Lv.243 Thralled Guard & Warhammer
Morass: The Day in Trueffet 2 520
230-250 Lv.240 Attuin
Esfera: Where Life Begins 2 540
233-250 Lv.243 Vellaris
Esfera: Where Life Begins 7 560
234-250 Lv.244 Arranya
Esfera: Mirror-tinged Sea 2 600
235-250 Lv.244 Arranya + Lv.245 Aranea
Esfera: Mirror-tinged Sea 3 600
235-250 Lv.245 Aranea
Esfera: Mirror-tinged Sea 4 600
235-250 Lv.245 Aranea
Esfera: Mirror-tinged Sea 4 600
240-250 Lv.249 Dark Executor
Esfera: Mirrored Light Shrine 4 640


TRAINING VIA DAILY BOSSING

Bossing/Dailies
Bossing Where
50-60 Easy Zakum (Shares Daily Limit with Normal Zakum)
100+ Normal Zakum (Find and use a Rune before you queue)
105+ Monster Park REBORN (Daily Limit: 2, Buy ticket from Cash Shop up to 20 per month)
130+ Normal Hilla
160+ Normal Horntail
160+ Chaos Horntail (Decent funding required. Shares daily limit as Normal Horntail. )
180+ Madman Ranmaru (Decent funding required)
180+ Pink Bean (Decent funding required. Takes a long time to defeat it)
33+ Eluna (Available on July 26, 2017)

BossModeQuestRequired LevelRecommended Level
ZakumEasyN50+60
ZakumNormalN90+110
ZakumChaosN130+140
HorntailEasyY130+130
HorntailNormalY130+160
HorntailChaosY135+160
HillaEasyN120+120
HillaHardN170+190
MagnusEasyN115+115
MagnusNormalY155+155
MagnusHardY175+190
GolluxEasyY140+150
GolluxNormalY140+170
GolluxHardY140+190
GolluxHellY140+200
ArkariumEasyY140+140
ArkariumNormalY140+170
ArkariumMadmanY140+190
RanmaruNormalY120+129
RanmaruMadmanY120+195
Pink BeanNormalY160+180
Pink BeanChaosY160+190
Root AbyssNormalY125+125
Root AbyssChaosY180+190

EXP BOOSTERS

Usa Exp Boosters para aumentar la experiencia obtenida de cada monstruo, ¡así que tendrás que matar a menos de ellos para subir de nivel!

BOOST EXP VIA ITEMS, CARD EFFECT AND LINK SKILLS

EXP BuffDescription
RunesAn interactive NPC which you talk to (default key spacebar) and use your arrow keys in order to get a 2 minute 1.5x buff. Runes can be used every 15 minutes and respawns on the same map after 1 hour.
Cash Shop CouponsCoupons you can purchase in the Cash Shop for 2x experience.
Mercedes Link SkillLevel up a Mercedes Character to 70/120 for a 10/15% exp boost.
Zero Character CardThis character to your card set gives a 4/6/8/10% exp boost.
Event CouponsEvents such as Attendence Quests, Hot Time gifts, etc. often have EXP multipliers (1.3/1.5/2x) as rewards to completing them.
2x EventsDuring some weekends holidays and events, Maplestory can experience a 2x events which stack with other boosts.
Burning EventArguably the best effect for leveling. This effect is given to one character per world during an event period via character creation (past event starting at level 10) or questline (e.g. Sizzling Santa quest beginning at level 33) that allows the user to level 3 times per level (e.g. instead of leveling from 33-34, you would level 33-34-35-36) Think of it as buy one, get two free!
Ignition RingPurchased from Cash Shop. Use “Ignition Ring” item’s skill to increase the current field to Burning Level 10. Can only be used at Burning Field Level 9 or below. Cooldown: 30 min. The “Ignition Ring” skill will be available in your Skill Window under the Beginner Tab upon equipping the item. Available for 1 day.
EXP Accumulation PotionA mysterious potion created through Alchemy. Increases EXP by 10% for 2 hours. However, you can only use 1 potion at a time, but alchemists may use up to 2 at once. When you’ve accumulated enough EXP, press the icon on the left side of the screen to receive an EXP 30 or EXP 70 item. The receipe to craft EXP Accumulation Potion can be obtained from boss drops such as Zakum, Von Leon, Horntail and Cygnus. Crafting materials required are Superior Empty Bottle x 1, Juniper Berry Seed Oil x 10, Superior Item Crystal x 5 and Philosopher’s Stone x 2.
EXP 30Contains enough EXP to take a character from level 1 to level 30. If you level up after using it and there’s still EXP left in the item, you can use it again. Double-click to use.
EXP 70Contains enough EXP to take a character from level 30 to level 70. If you level up after using it and there’s still EXP left in the item, you can use it again. Double-click to use.
Extreme GoldInter-Account Transactions Only. You can only get this gold potion at Monster Park Extreme. Maximum HP and MP increase by 2000 and experience points increase by 10% for 30 minutes. Visit MapleStory Monster Park Extreme Guide to learn more about Monster Park Extreme Red/Green/Blue/Gold Potions

BOOST EXP WITH PARTY BUFFS

Party BuffDescriptionRate
BishopHoly Symbol (Boost EXP Rate)1.5X
Beast TamerFriends of Arby (Boost EXP Rate)1.3X
KannaKishin Shoukan (Boost Spawn Rate and Count)2X
PhantomStolen Skills (Haste, Rage, Holy Symbol, Sharp Eyes)N/A

TIPS AND TRICKS:

Use MapleStory Familiars when you train as they can help you train more efficiently.
FamiliarDescription
Jr. BoogieRecovers a large amount of MP (15%/10sec) continuously while summoned.
Mr. AlliRecovers a large amount of HP and MP (15%/10sec) continuously while summoned.
Big SpiderIncreases the drop rate of mesos and items by 60% while summoned.
Wolf UnderlingIncreases the item drop rate by 100% while summoned.
Mutant SnailRecovers party member HP and MP continuously by a large amount while summoned.

MAPLESTORY ARCANE FORCE
ARCANE FORCE OVERVIEW
De manera similar a la Fuerza estelar, infligirás menos daño cuando no tengas suficiente Fuerza Arcana cuando estés en los mapas de la Fuerza Arcana.

En lugar de golpear 1, solo estarás haciendo un 10% de tu daño original sin ninguna Fuerza Arcana, y aumentará hasta el 100% a medida que progreses con tu Fuerza Arcana.

Para obtener bonificaciones, mientras más Fuerza Arcana recibas, más daño EXTRA estarás haciendo en un área (hasta el 50% del daño final equivalente al daño adicional).

La Fuerza Arcana se gana al equipar a tu personaje con el Símbolo Arcano. Se pueden equipar hasta 3 Símbolos Arcanos. Símbolo Arcano también aumenta su estadística primaria de trabajo.

Mientras esté equipado, los Símbolos Arcanos crecerán contigo a medida que ganes experiencia. Los símbolos Arcanos duplicados se pueden combinar en los equipados para darles experiencia.

Cuando un Símbolo Arcano tiene una experiencia de crecimiento del 99%, puede subir de nivel pagando una tarifa de meso (10/20/30 millones de meso para el nivel 2/3/4).

Fuerza Arcana requerida para un 150% de daño máximo
30 AF = 50 AF for bonus
50 AF = 80 AF for bonus
80 AF = 120 AF for bonus
100 AF = 150 AF for bonus
130 AF = 200 AF for bonus
160 AF = 240 AF for bonus
190 AF = 290 AF for bonus
200 AF = 300 AF for bonus
210 AF = 320 AF for bonus
240 AF = 360 AF for bonus

Arcane Force Damage Formula Explanation
Suponiendo que tienes 0 Fuerza Arcana y que el mapa en Río Arcano requiere 30 Fuerza Arcana, infligirás el 10% de tu daño actual. Cada 10 fuerzas Arcanas que obtuviste, ganas un 30% de daño (90% de daño dividido por 30 = 3% de daño por Fuerza Arcana). Puedes ganar hasta un 150% de daño. Para este escenario, si tienes 50 Fuerzas Arcanas en lugar de 30 Fuerzas Arcanas, puedes infligir un daño máximo de 150% para los mapas que requieren 30 Fuerzas Arcanas. (50 Fuerza Arcana x 3% de daño por Fuerza Arcana + base 10% = 160%, redondeando a un máximo de 150%)






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